Yoshi's Crafted World Length

Yoshi
I loved this game, but boy did it frustrate me at times. The things it did well were stellar. The stages were richly detailed and well-crafted, and I loved the game encouraged you to acknowledge that during the seek-and-find portions. I felt that I knew each stage in its entirety by the time I was done gathering all the collectibles. The smaller, more concentrated world concepts allowed for more variety, and the aesthetic was constantly on point. The boss transformations and designs were especially standout and seemed more original than other Yoshi games (the cutscene dialogue options were cute little bonuses.)
That said...the main campaign honestly felt too long. I would have preferred some of the weaker stages were removed in favor of a more solid, shorter experience. Sprout searching at the end was SUCH unnecessary padding; it was a less-enjoyable variant on the craft search mechanic and just made me sigh. The music was also a low point for me. There weren't many tracks to begin with, and few among them stood out. The final version of the overworld theme does, but that's because it's just...not good. Between the overall length and repetitive music, I was worn out by the time I reached the end of the game.
Yoshi's Crafted World is a good game that exudes charm and creativity; I still think back on some of the stage concepts, and I'll definitely replay the game in the future. But it also overstays its welcome, and some questionable decisions drag down an otherwise polished, well-crafted experience.

Yoshi's Crafted World Length Chart

WorldYoshi

Yoshi’s Crafted World sold through 35.96% of its initial shipment. To compare this to recent entries in the series: Yoshi’s Woolly World, which released in July 2015 on Wii U, sold 31,000 units in its first week, while the semi-follow up on the 3DS, Poochy & Yoshi’s Woolly World, initially sold 40,000 units in that same timeframe. Yoshi's Crafted World is a fun, cute, and charming game that is pretty fun for shorter play sessions, but it can get repetitive, especially the music. I have always enjoyed the music in Yoshi games, particularly Story and Woolly World, but the same song is basically reused in EVERY level.